Priests
Priests worship one of several different deities. This list does not contain all of the gods in the world, but these are the ones available for Priest characters. Enemy priests will most probably worship different gods!

Name: each deity is listed by name and area of influence.

Armor: the armor allowed to the Priest by the god.
Weapons: the weapons allowed.
 
Skills: the cost to improve various skills is adjusted by the deity of the Priest. Weapon skills are listed first, followed by other adjusted skills.
 
Spells: the list of spells available for the Priest.
 
Janev
Blindren Jeithuvv
Donimin Noruu
Explinde Ont-zlak
Goibne Uurg
Hirrest Vorn
Inden

Andarn, the god of battle and glory.

Armor: any.
Weapons: any Axe, any Bow, any Knife (except dart), any Mace, any Polearm, any Spear, any Sword.

Axe (2), Bow (2), Brawling (2), Knife (2), Mace (2), Polearm (2), Spear (2), Sword (2).

Shield (2), Artillery (4).

Spells: heal, wound, awaken, remove fear, stun, unstun, bless, battlecalm, free action, armor, duel, restore ability, major wound, righteous fury, mass awaken, mass armor, great blessing, protection, severe wound, regeneration, mass wound, mass protection, mass regeneration.

Blindren, the god of light, radiance, and resolve.
Armor: any metal.
Weapons: any Bow, any Crossbow, any Knife, any Spear.
Bow (2), Crossbow (2), Knife (2), Spear (2).
Shield (3).
Spells: heal, cure bleeding, turn undead, bless, cure poison, armor, cure disease, flash, major heal, mass turn, prism beam, remove injury, mass cure, mass armor, motes of light, great blessing, protection, full heal, regeneration, dispel evil, mass heal, sunfire, restoration, raise dead, banish, mass protection, firestorm, mass regeneration.
 
Donimin, the god of the stars.
Armor: any.
Weapons: morningstar, dart, any crushing weapon.
 
Bow (4), Brawling (4), Crossbow (4), Flail (2), Knife (4), Mace (2), Sling (4), Staff (2).
Shield (3), Navigation (1), Seamanship (3).
 
Spells: heal, wound, awaken, remove fear, stun, unstun, bless, free action, meteorites, restore ability, major wound, aurora, thunderclap, mass awaken, vacuum wave, great blessing, severe wound, mass wound, meteor strike, thunderbolt, comet strike.
 
Explinde, the goddess of magic, knowledge, individuality, and freedom.
Armor: none.
Weapons: any Knife, any Sling, quarterstaff.
 
Knife (2), Sling (4), Staff (3).
Magic (4), Alchemy (5).
 
Spells: heal, frighten, bless, faint, armor, paralyzation, accurate weapon, terror weapon, paralyzing weapon, mass armor, great blessing, air elemental, earth elemental, fire elemental, water elemental, charm, protection, regeneration, mass fear, mass paralysis, mass protection, mass regeneration.
 
Goibne, the goddess of nature and fertility.
Armor: any.
Weapons: scimitar, club, war club, great club, scythe, sickle.
 
Axe (4), Mace (3), Staff (3), Sword (4).
Shield (4), Hiding (4).
 
Spells: heal, cure bleeding, awaken, remove fear, create stone, unstun, bless, cure poison, free action, armor, cure disease, summon animal, major heal, create water, summon insect, restore ability, remove injury, thunderclap, mass cure, summon great animal, mass awaken, mass armor, great blessing, protection, full heal, regeneration, charm animals, mass heal, thunderbolt, restoration, raise dead, thunderstorm, mass protection, mass regeneration, tornado.
Hirrest, the god of fire and recklessness.
Armor: any metal.
Weapons: any Sword, any Knife, trident.
 
Knife (2), Spear (3), Sword (2).
Shield (4), Artillery (2), Repair (4), Traps (4).
 
Spells: heal, wound, stun, bless, armor, create fire, major wound, bolt of Hirrest, immolation, mass armor, great blessing, fire elemental, protection, severe wound, regeneration, mass wound, great fire, mass protection, firestorm.
 
Inden, the god of justice and truth.
Armor: any.
Weapons: any Axe, hammer, warhammer.
 
Axe (2), Mace (3).
Shield (3), Command (1).
 
Spells: heal, cure bleeding, wound, awaken, remove fear, stun, unstun, bless, cure poison, free action, faint, armor, cure disease, paralyzation, major heal, accurate weapon, restore ability, major wound, paralyzing weapon, remove injury, mass cure, mass awaken, mass armor, great blessing, charm, protection, hammer of justice, severe wound, full heal, regeneration, mass wound, mass heal, raise dead, mass paralysis, mass protection, mass regeneration.
 
Janev, the god of chivalry, good, valor, and daring.
Armor: any.
Weapons: any Sword, any 2h-Sword.
 
Sword (2), 2h-Sword (2).
Shield (2).
 
Spells: heal, cure bleeding, awaken, turn undead, remove fear, unstun, bless, cure poison, free action, armor, cure disease, duel, major heal, restore ability, mass turn, remove injury, mass cure, mass awaken, mass armor, great blessing, protection, holy bolt, full heal, regeneration, dispel evil, mass heal, restoration, raise dead, banish, mass protection, mass regeneration, mass restoration.
Jeithuvv, the goddess of earth, mountains, and gems.
Armor: any metal.
Weapons: any Mace, any Sling, pick, small pick.
 
Axe (4), Mace (2), Sling (4).
Shield (4), Alchemy (5).
 
Spells: heal, cure bleeding, bless, cure poison, armor, cure disease, major heal, remove injury, mass cure, mass armor, great blessing, earth elemental, protection, full heal, regeneration, mass heal, earthquake, raise dead, summon dragon, mass protection, mass regeneration, volcano.
 
Noruu, the goddess of wisdom, truth, and dedication.
Armor: any.
Weapons: any crushing weapon.
 
Bow (4), Brawling (4), Crossbow (4), Flail (2), Mace (2), Sling (4), Staff (2).
Shield (3).
 
Spells: heal, cure bleeding, awaken, turn undead, remove fear, unstun, reveal, bless, cure poison, free action, faint, armor, cure disease, aura of sanctuary, paralyzation, major heal, accurate weapon, restore ability, mass turn, glyph of warding, resist death, true sight, remove injury, mass cure, mass awaken, mass armor, great blessing, protection, full heal, regeneration, dispel evil, mass heal, raise dead, mass paralysis, mass protection, mass regeneration.
 
Ont-zlak, the god of time, fate, destiny, and the future.
Armor: any.
Weapons: scythe, sickle.
 
Axe (3), Staff (3).
Shield (4), Concentration (2).
 
Spells: heal, cure bleeding, awaken, remove fear, unstun, bless, cure poison, free action, faint, armor, cure disease, paralyzation, major heal, accurate weapon, restore ability, paralyzing weapon, remove injury, mass cure, transpose, mass awaken, mass armor, great blessing, charm, protection, wither arm, wither eye, full heal, regeneration, mass heal, wither leg, restoration, raise dead, mass paralysis, mass protection, mass regeneration, wither head, mass restoration.
 
Uurg, the god of strength, health, and toughness.
Armor: any.
Weapons: any crushing weapon.
 
Bow (4), Brawling (2), Flail (2), Mace (2), Sling (4), Staff (2).
Shield (3).
 
Spells: heal, cure bleeding, wound, awaken, remove fear, stun, unstun, bless, cure poison, free action, cure disease, major heal, choking odor, strength, restore ability, major wound, remove injury, mass cure, mass awaken, great blessing, mass strength, severe wound, full heal, mass wound, drain strength, great strength, mass heal, raise dead.
 
Vorn, the god of metalworking and smithing.
Armor: any.
Weapons: any crushing weapon.
 
Bow (4), Brawling (4), Crossbow (4), Flail (2), Mace (2), Sling (4), Staff (2).
Shield (3), Repair (2).
 
Spells: heal, cure bleeding, bless, cure poison, armor, cure disease, major heal, accurate weapon, icy weapon, terror weapon, foul weapon, shock weapon, fire weapon, sleep weapon, poison weapon, paralyzing weapon, confusing weapon, hammer of Vorn, remove injury, mass cure, death weapon, mass armor, great blessing, protection, full heal, regeneration, mass heal, raise dead, mass protection, firestorm, mass regeneration.
 
Copyright 2000 by Tom Proudfoot